I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Abstract: Procedural animation systems are capable of synthesizing vivid organic character motion automatically. However, these systems can consist of hundreds of interlinked parameters, yielding a ...
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Abstract: We present our approach towards the development of a framework for the creation of music-driven procedural animations. We intend to explore the potential that elementary musical features ...
Square Enix held a lengthy presentation at GDC in Japan this week, where it discussed procedural animation for use in mechs. Is this a hint towards a new Front Mission, or something else entirely? Who ...
Unity, arguably the biggest game engine in the world, is giving away hundreds of hours of premium game developing tutorials for free because of the coronavirus. For three months until June 20th, ...
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