A professional Unity Editor extension providing 205+ REST endpoints for complete Unity Editor automation and control from any HTTP client.
unity-events - A code focused strongly typed event system with global system and per GameObject system Unity3d-Signals - Signals are in-memory publish/subscribe system and effectively replace Unity ...
save/load function is an essential element that cannot be avoided. However, implementing it from scratch takes a lot of time and effort. So, this time, I will introduce three recommended Unity Asset ...
Agent 和人一样离不开闭环。