GameSpot may get a commission from retail offers. Company of Heroes developer Relic Entertainment is keen to make and release games faster, CEO Justin Dowdeswell said in a new interview, but the ...
Super Mario Bros. 2 is seen as the black sheep of Mario games series. Released in 1988 for the NES and in 1992 for Japan, some players were sure they had played it before. They’d be correct, as the ...
Pull requests help you collaborate on code with other people. As pull requests are created, they’ll appear here in a searchable and filterable list. To get started, you should create a pull request.
Super Mario’s 40 year history is a testament to all the different ways you can make a little guy run from left to right across a screen. Nintendo’s line of 2D Mario platformers has gone through three ...
What are the best 2D Mario games? We rank every side-scrolling platformer in the Nintendo mascot's history. Super Mario’s 40-year history is a testament to all the different ways you can make a little ...
What are the best 2D Mario games? We rank every side-scrolling platformer in the Nintendo mascot's history.Super Mario’s 40-year history is a testament to all the different ways you can make a little ...
What’s happened? Razer is launching two new AI game developer tools on Amazon Web Services, giving millions of customers access to the software. The tools include Razer Game Assistant and Razer QA ...
This has been a huge year for ninja games, thanks to two major titles that dropped in 2025: Ninja Gaiden: Ragebound and Shinobi: Art of Vengeance. Both fall under the 2D action platformer genre, ...
Look, we need to talk about something that’s been bugging me for a while now. Square Enix goes and creates this absolutely gorgeous HD 2D art style that makes everyone’s jaws drop, and then what ...
Devcom Developer Conference will be renamed Gamescom Dev starting from October 2025. The name change, announced on the conference’s Keynote Stage on August 19, 2025, "firmly integrates the event into ...
While AI speeds up coding and playtesting, devs worry about privacy, cost, and creative control. Small studios see AI as a chance to compete, while larger publishers struggle to adapt. From smarter ...
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