To attach countless floating objects to the sea surface, you use the "Raycast" node, but if you leave it as is, it will ignore the swells of the sea surface and place the objects at the closest point ...
🧊 TRELLIS.2: Image & Prompt to 3D: Don't just texture one mesh at a time! StableGen is designed to apply textures to all mesh objects in your scene simultaneously from your defined camera viewpoints.
If you're looking to try it out, we've got you covered with a tutorial that comes complete with prompt examples for your convenience. However, before you get started, it's important to note that the ...