Abstract: Pathfinding on grid maps is a cornerstone problem in robotics, autonomous navigation, and game development. Classical algorithms such as A*, Dijkstra’s, and Breadth-First Search (BFS) are ...
Abstract: Networks of large scales are an essential component in supercomputing systems as well as in data centers. As the network scale increases, the probability of processor/server failures also ...
Motion planning(Path Planning and Trajectory Planning/Tracking) of AGV/AMR:python implementation of Dijkstra, A*, JPS, D*, LPA*, D* Lite, (Lazy)Theta*, RRT, RRT ...
An interactive desktop visualizer for classical 2D (and bonus 3D) computer graphics algorithms. Every algorithm animates step by step, with the exact calculations displayed live alongside the OpenGL ...
Jeremiah Blocki, jblocki+451@cs.cmu.edu: Monday @ 3:30 PM. GHC 7th floor lounge. Students can email me if they want to meet at a different time. Anvesh Komuravelli, anvesh+451@cs.cmu.edu: Friday @ 4 ...