To hear about these weapon details that act as determining gameplay factors, we spoke with the Monster Hunter Wilds art director and executive director, Kaname Fujioka, and Wilds director, Yuya Tokuda ...
Unlike the recent Like a Dragon games, however, the combat isn’t turn-based. It’s more of the real-time beat-‘em-up style from earlier Yakuza games. See our Like a Dragon: Pirate Yakuza in Hawaii ...
A broad high pressure ridge extends over the eastern half of the state from a high in the southern Tasman Sea while a trough is developing in the far west, bringing hot and dry conditions to the west.