Abstract: Pathfinding on grid maps is a cornerstone problem in robotics, autonomous navigation, and game development. Classical algorithms such as A*, Dijkstra’s, and Breadth-First Search (BFS) are ...
Program 1: Breadth First Search (BFS) and Depth First Search (DFS) 📌 Objective To implement Breadth First Search (BFS) and Depth First Search (DFS) algorithms for graph traversal.
An interactive AI Maze Solver built with Python and Tkinter that visualizes and compares popular pathfinding algorithms. Users can design custom mazes, apply predefined maze templates, place start and ...
Abstract This paper proposes a preprocessing framework for optimizing large-scale graph database ingestion through intelligent edge filtering based on value ranking. We combine adapted PageRank ...