A real-time water rendering and interaction system developed in Unity URP. This project combines shader development, graphics programming, runtime systems, and graphics debugging to explore how modern ...
ImageEffectGraph - Image effects for post processing stack created with shader graph unity-postprocessing-old-monitor-shader - Camera effect for use PostProcessingStackV2 ...
Video-based self-avatars represent a promising approach for displaying users’ bodies in XR environments. While previous methods have relied on color cues, depth data, or RGB-based deep learning models ...
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