Unity script for implementing fake GI effects using fast instant radiosity with static VPLs, based on the article: G. Papaioannou, Approximate Dynamic Global ...
Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
Explore a programming languages list with top coding languages explained, their uses, job prospects, and how to choose the ...
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