For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Yarn Spinner is the friendly tool for writing dialogue in games. It's easy for writers to use, and has powerful features for programmers. Yarn Spinner is a dialogue system that lets you write ...
In the previous article, I added a color gradient to the fire shader. By making the base yellow and the outer edges and tips red, I was able to create a temperature difference in the fire, which was ...
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