James grew up in the arcades of the 80s and has played games on everything from the Milton Bradley Microvision to the PlayStation 5. He worked in gaming retail during the PS1/PS2 eras, and even had a ...
Rick Warren is a Senior Features Editor from the United States who has been a massive gamer and comic book fan ever since he played Spider-Man on the PlayStation 1. He loves writing about everything ...
Ethan Krieger is an Editor at DualShockers, where he covers reviews, guides, lists, features, previews, interviews, and gaming news. He began writing professionally in 2017 as a sports writer before ...
Anthony is a writer who's worked in the games industry for four years. He's a competitive gamer with a soft spot for retro titles. Anthony enjoys speedrunning a few titles, but Simpson's Hit & Run is ...
Consumer-grade dev software helps turn your concepts into real products, with no previous coding experience required. Chase your game-making dreams with the top tools we've tested. My PCMag career ...
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The Falconeer has some smaller issues, but those are easily overlooked when you take into account this was made by one person. The story is pretty interesting even though the missions aren’t, and the ...
Breasts swing. They sag. They flop. They can move. Over the years, many games have tried to emulate the way breasts behave. There’s even a term for it: “Breast physics.” If you’ve played games that ...
From bedroom coders to 200-strong teams with multimillion-dollar budgets there is a vast array of opportunities in the video game industry. We ask 15 insiders about the best ways in At this year’s ...