Curated list of resources related to the development of game engines (tools that improve and speed up game creation). Specifically toward the development of high-level, fully featured game engines ...
1. Runs multilateration (trilaterate_2d) to get a raw (x, y) position. 2. Smooths it through a per-tag Kalman2D filter. # This is where 'mpatches.Circle' comes from. It is used to generate the actual ...
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