“I don't know how far the process has run.” These things happen often. When that happens, the thing to check is the Console window. Last time, I explained Debug.Log, Debug.LogWarning, Debug.LogError, ...
I love making games, and I keep notes on Unity-related implementation, UI, design, and bug fixes so I can look back on them later. It's only the first post, but I've done it again. I thought, 'Maybe I ...