Abstract: In this paper, the one-on-one pursuit-evasion game framework for unmanned surface vessels (USVs) is proposed. The optimal Nash equilibrium control strategies for both the pursuer and the ...
Abstract: We present PLC (Penta-level cell, 5 bits/cell) NAND flash memory using 3D charge-trap-flash (CTF) cell. To achieve PLC cell distribution with proper cell read margin, program noise and short ...
DevNot Developer Summit 2024 için oluşturulmuş repodu. Rust programlama dili ile oyun geliştirme konseptinde, ECS(Entity Component System) kullanımına dair örnekler içermektedir.
A simple and fun 2D/3D sprite library for raylib with 60+ ready-made game sprites, simple animation and easy customization. Perfect for rapid prototyping and game jams.
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