// [!] Renderer: User texture binding. Use a VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE 'VkDescriptorSet' as texture identifier. Call ImGui_ImplVulkan_AddTexture() to register ...
the dated MFC/Windows UI with a more modern and flexible UI powered by Dear ImGui. Preferred: Create a new environment variable called COD4_ROOT that points to your cod4 directory and re-generate the ...
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