A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Andrews has been using Unreal Engine to create his latest directorial works, a series known as Super Giant Robot Brothers. He ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
Unlock how Unreal Engine 5.7 reshapes real-time creation with sharper foliage, dynamic MegaLights, cleaner shadows, and ...
miHoYo, the developer behind Genshin Impact, Honkai: Star Rail, and other gacha titles, has released a teaser video for its ...
Career confusions are eternal. What to choose for your career, and even if one learns it, it gets complicated to know how to ...
Epic dishes out a fresh toolkit stuffed with visual wizardry. Epic has lobbed Unreal Engine 5.7 at developers, and the thing ...
"Some of the major influences were things like Annihilation, Somerville, Severance, Inside, HP Lovecraft, overall anything ...
Photo by Nathan Engel The line separating films from video games has been getting fuzzier for years, but what's happening now ...
Halo’s origins are being reimagined for a new generation. Microsoft and Halo Studios have officially announced their upcoming Halo: Campaign Evolved in a blog on 24 October. The title is a full remake ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.