A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Andrews has been using Unreal Engine to create his latest directorial works, a series known as Super Giant Robot Brothers. He ...
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
miHoYo, the developer behind Genshin Impact, Honkai: Star Rail, and other gacha titles, has released a teaser video for its ...
Discover more about the genesis of the vast multi-universe of Ezekiel - Noa & The Automaton Urbis from creator Norberto ...
Epic dishes out a fresh toolkit stuffed with visual wizardry. Epic has lobbed Unreal Engine 5.7 at developers, and the thing ...
Career confusions are eternal. What to choose for your career, and even if one learns it, it gets complicated to know how to ...
It seems that Capcom is going all-in for 2026, since it is lining up three major releases, and their crown jewel is Resident ...
Photo by Nathan Engel The line separating films from video games has been getting fuzzier for years, but what's happening now ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
We knew we wanted to finish this game and we did. It took a while, but we all cared about it, and here we are.” ...