Exports all Empty, Mesh and Armature objects in the current scene except those in excluded collections. The full hierarchy is properly preserved and exported, including local positions and rotations.
I have managed to figure out a way to handle spline-related features (such as placing roads and retaining walls) within Blender. This means I now have the basic parts needed for production. With that ...
Creative Bloq on MSN
New game-ready character assets just launched for Unreal, Unity and Blender
Daz 3D's new line promises to fix your frustrations.
Lowpoly-Water-Unity - Low poly water with edge/shore blend LowPolyShaders - Unity shaders optimized for Low Poly models unity-lowpoly-shader - Unity Shader for mesh rendering in lowpoly style ...
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