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Yet there is one example today that still follows that old design idea: Blender! What we know today as Blender began in 1995 as a re-write of the in-house software of the Dutch animation studio NeoGeo ...
Create 3-D games using the keyboard or mouse as controllers. I've been working with Blender 3-D for several years now, but I started playing with the game engine only recently. I've had a lot of fun ...
The TGE Blender exporter provides compatibility with Torque Game Engine’s native .dts file format including level-of-detail, bone and mesh animation sequences.
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