After years of development, a new web graphics API called WebGPU is soon coming to Chrome and other browsers on both desktop and mobile platforms. For example, Google Meet uses machine learning to ...
DirectX 12 is likely the best-known 3D graphics application programming interface (API) for Windows 10, and it’s used for today’s advanced PC games and virtual reality (VR) solutions. However, there’s ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
In a press release which announced OpenCL 2.2 and SPIR-V 1.2 finalized specifications, Khronos Group hinted that it might merge OpenCL with Vulkan API in the future. While the original press release ...
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
The Raspberry Pi 4's open-source Vulkan driver for its Broadcom GPUs has now achieved conformance with the Vulkan API 1.2 standard. Vulkan is a graphics and compute API that provides high-efficiency, ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
DirectX 12 is the latest graphics API that powers Windows 11, but many of the best PC games still either run on DirectX 11 or include an option to switch. Which should you choose? Although most ...
(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version ...
In an effort to bolster user privacy, developers will need to justify their use of certain Apple APIs before their apps can be listed on the App Store, according to a new article on the Apple ...
Zed co-founder Max Brunsfeld has explained why the Windows port of the Rust-based editor is taking so long – illustrating the friction facing developers of cross-platform applications when including ...
Web browsers use GPUs to render graphics on desktops, laptops, and smart phones. GPUs are also used to accelerate applications on the cloud and data centers. GPUs are usually programmed using ...
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