Description: An introduction to 3D programming with emphasis on game engine development using 3D graphics techniques and the standard and platform independent OpenGL library. Topics include: lighting, ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...
There was a time when self-driving cars taking over the roads was a distant vision. Today, the situation has changed dramatically. Although autonomous vehicles (AVs) took longer than expected to make ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...