In Masahiro Sakurai’s latest Youtube video, he detailed how story leaks for the Super Smash Bros Brawl Subspace Emissary mode led his team to stop making mid-gameplay story cutscenes for later games.
来自MSN

SSBU Quality Test

In this video, we dive into a comprehensive SSBU Quality Test to evaluate the performance and visual fidelity of Super Smash Bros Ultimate. We'll explore various aspects of the game, including ...