Roblox must also account for bad actors who try to use fake photos or pictures of another person to evade accurate age ...
Roblox posts strong Q3 with engagement, 48% revenue growth, FCF, softer Q4 guidance, higher CAPEX, APAC gains, and regulatory ...
But while the current conversation around the stock focuses largely on quarterly bookings and margin pressures, the more interesting question is what Roblox will look like in five years. Because ...
Video games are a big part of daily life for kids, but just because something is marketed toward kids doesn’t mean it’s always OK for kids. While Minecraft and Super Mario might be fun, safe ways for ...
AN online game platform and game creation system, Roblox is set to introduce Cipher, a “Gaming-Native AI platform designed as the dedicated intelligence layer for creators and indie game developers.” ...
Roblox Corporation RBLX and Take-Two Interactive Software, Inc. TTWO are two prominent players in the gaming industry, but they represent distinctly different approaches to growth and monetization.
The final reason Roblox is everywhere: it's polarizing. The stock has more than doubled in 2025 and now trades at 19 times sales -- a multiple that assumes near-flawless execution. Yet Roblox remains ...
The gaming industry continues evolving rapidly, with two distinct approaches emerging as dominant forces. Take-Two Interactive TTWO represents the traditional gaming powerhouse, built on blockbuster ...
Roblox, one of the most popular kids’ apps in the world, is now requiring children as young as nine years old to submit a video selfie for age verification.
One of the companies that faced an existential crisis was Carnival (NYSE: CCL), the world's top cruise line operator. But one ...