Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Vincent Arogya is a Contributor for DualShockers from India. He brings over a decade of writing experience spanning across a variety of industries, including digital gaming publications. Super Mario ...
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
The words procedurally generated spark the idea of endlessly interchangeable combinations of parts linked together in hundreds of different ways, creating something unique that may never be seen again ...
Elden Ring fans are getting ready to dive into the next major release for this IP. FromSoftware is cooking up the upcoming launch of Elden Ring Nightreign. To hype up its release, the game director ...
Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
Benjamin Porter has spent the past two years working full-time on his procedurally generated 2D action adventure game Moonman. He’s now looking for $35,000 in funding on Kickstarter ...
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