The Khronos group has released versions 4.0 and 3.3 of the OpenGL spec, the latest version of the cross-platform, royalty-free 2D and 3D graphics API used on all major desktop operating systems, ...
继AMD之后,NVIDIA今天也发布了支持OpenGL 3.3/4.0标准规范的显卡驱动,而且支持的显卡和操作系统范围更广。 NVIDIA OpenGL 3.3/4.0驱动程序Windows版本号197.44,编译于4月2日,已通过微软WHQL认证,Linux版本号则是195.36.07.04,均全面支持OpenGL 4.0、GLSL 4.00、OpenGL 3.3、GLSL 3.30。
NVIDIA's developer site is serving new drivers. The main feature is that it is supplying support for openGL 3.3 , within a week of the opengl 3.3 announcement. This set seems to work great as regular ...
OpenGL ES 3.0向后兼容ES 2.0,它让开发人员在支持硬件规格的要求上更加容易,同时该标准也为移动设备带来了更多桌面版OpenGL 3.3和4.x标准的功能。 其中最重要的就是新的纹理算法带来了更好的纹理压缩表现(包括 ...
Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
Aiming to keep pace with Microsoft and advance the computing frontier, the group behind OpenGL has announced a new version of its interface designed to make advanced graphics easier for programmers to ...