At 20 years old, Alex Hicks faced a problem most college students never encounter: The online games he was creating were generating six figures in revenue every month. So he dropped out. Today, Hicks ...
You're currently following this author! Want to unfollow? Unsubscribe via the link in your email. This as-told-to essay is based on a conversation with Janzen Madsen, a 25-year-old game designer from ...
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