Roblox has been around for a long time. The online game platform first launched in 2006 — just two years after vanilla World of Warcraft hit (the first time) and three years after Second Life, a ...
Roblox CEO David Baszucki said during the keynote: "Self-identity is a crucial pillar of the metaverse, and the ability to precisely customize your clothing to your unique avatar is paramount in ...
Since the dawn of the internet, users have gone online to escape. They've flooded forums to build community when the outside world was lacking, and they've delved into fantasy worlds, fanfiction, and ...
Gaming platform Roblox is still seen by many as a kids' game, but the truth is that its users are growing up. Gen Z players — or players aged 17-24 — are Roblox's fastest-growing demographic, with ...
Picking an avatar in Roblox is one of the best parts of the game. There's a variety of pre-made characters you can choose from on the Roblox Store, or you can even choose to design your character by ...
At its annual developer’s conference, Roblox detailed its near-future plans to expand beyond its identity as a game platform for kids. The company is already pushing into new demographics — Roblox ...